 |
|
Sound
Forge® and Sound Forge Audio Studio™ Release Notes
July 2004
Contents
This document contains information on the following topics:
 Applicable
to boxed products only. If you've purchased a downloadable
product, an Adobe Acrobat (PDF) version of the product documentation
is available from our Web
site.
Thank you for purchasing Sony Pictures Digital Sound Forge
or Sound Forge Audio Studio 7.0. This document contains information
about installing and using Sound Forge or Sound Forge Audio
Studio software on your computer.
Notable Changes/Fixes in Version 7.0b
- A bug has been fixed that caused the Explorer window to
lose its Favorites settings if the list was too long. Favorites
are now saved in the following file: C:\Documents and Settings\<username>\Application
Data\Sony\Sound Forge\7.0\ExplorerFavorites.txt. The file
is saved whenever you close the Explorer window or exit
the application. You can copy the file to different computers
or user accounts to migrate Favorites settings.
To see this file, you must have the Show hidden
files and folders radio button selected on the
View tab of the Folder Options Control Panel.
- A bug has been fixed that could cause excessive CPU usage
when playing back or zooming files saved using the Windows
Media Audio Lossless codec.
- ADPCM formats for IVC, NeXT/Sun, SD1, and VOX files will
now build proxy files (.sfap0) when opened. Use of a proxy
file will prevent glitching when you seek through the files
during playback (these formats do not support seeking natively).
- The QuickTime file format plug-in now properly checks
the path length when you render QuickTime files. QuickTime
files are limited to a maximum of 51 characters.
- A bug has been fixed that caused inaccurate Undo/Redo
history information when multiple files were created from
the same source file.
- Timed recording settings now persist when you close and
reopen the application (to record the timer events, the
application must be running and recording must be armed
in timer mode).
- Threshold-based recording will now properly display the
Time Recorded value when using a prerecord
buffer.
- Markers placed during recording when using a prerecord
buffer will now be placed at the correct locations when
you stop recording. In previous versions, your markers would
be added to the prerecorded buffer.
- Prerecord buffer settings now persist when you close and
reopen the application.
- A bug has been fixed that caused metadata—such as
timecode and tape name—to be stripped when files created
in Sony Video Capture were edited in Sound Forge software.
- A bug has been fixed that caused sample loop markers to
be off by one sample in AIFF files.
- A bug that could cause AIFF files to produce noise when
saved as MP3 has been fixed.
- Workspace (.sfw) files created in Sound Forge v6.0 now
open correctly.
- Markers and regions now move more predictably when a plug-in
changes the length of your audio data.
- When a plug-in is applied from the DX Favorites menu,
markers are not moved if the input and output length
match and no tail is created.
- When a plug-in is applied from the DX Favorites menu,
markers beyond the selection are moved if the plug-in
creates a tail and the Real-Time Preview Configuration
window is set to insert the tail data.
- When a plug-in is applied from the DX Favorites menu,
markers are scaled accordingly if the output from the
plug-in is shorter then the input.
- When a plug-in is applied from the DX Favorites menu
and the output is longer than the input, the full output
is inserted in the file and downstream markers are scaled
accordingly.
- When a plug-in is added from the Plug-In Chainer,
markers and regions within the selection are not moved.
- If the output of the Plug-In Chainer is shorter than
the input, markers beyond the selection are moved back
as if data has been cut.
- If the output of the Plug-In Chainer is longer than
the output, markers beyond the selection are moved downstream
accordingly.
- A bug that caused the Graphic Dynamics plug-in to report
inaccurate Ratio and Threshold
settings has been fixed.
- A bug has been fixed that caused files saved as .raw audio
to ignore the selected Big-endian or
Little-endian setting.
- A bug that could cause a crash when applying the Pitch
Bend plug-in to a mono file has been fixed.
- A bug has been fixed that prevented Preview on External
Monitor functionality from working correctly with some PAL
DV devices.
- Zoom Out Full and Sync Graphs
commands now work correctly in the Spectrum Analysis sonogram
mode.
- When you're viewing a stereo file, the windows in the
sonogram mode can have different zoom levels unless Sync
Graphs is selected.
- Display range settings from the Spectrum Settings dialog
are now applied in normal or sonogram mode.
- A bug has been fixed that could cause the spectrum graphs
of stereo file's channels to be displayed at different sizes.
Notable Changes/Fixes in Version 7.0a
- A bug has been fixed that caused the Explorer window to
lose its Favorites settings if the list was too long. Favorites
are now saved in the following file: C:\Documents and Settings\<username>\Application
Data\Sony\Sound Forge\7.0\ExplorerFavorites.txt. The file
is saved whenever you close the Explorer window or exit
the application. You can copy the file to different computers
or user accounts to migrate Favorites settings.
To see this file, you must have the Show hidden
files and folders radio button selected on the
View tab of the Folder Options Control Panel.
- An ExpressFX Audio Restoration plug-in has been added
to help you remove surface noise from recordings.
- Export to Net MD and Export as
MP3 to CLIÉ commands have been added to
the File menu to allow you to export your audio files to
a Net MD™ device or a CLIÉ™ handheld.
- Various improvements have been made to the Spectrum Analysis
window: performance has been improved, frequency labeling
on the x-axis is clearer, multiple slices are now displayed
in alternating colors, and snapshot toolbar buttons display
information about the audio stream and selection saved in
the snapshot.
- Effect automation envelopes can now be edited from the
plug-in interface, and ToolTips display envelope names on
hover.
- A new setting has been added to the File Preferences tab.
Select the Always proxy compressed formats
check box if you want to create an uncompressed proxy (.sfap0)
file when you open a compressed file format. Selecting this
check box can improve performance on slower computers or
for formats that cannot be decompressed quickly for real-time
playback.
- The MP3 plug-in has been revised to allow you to encode
dual-channel and joint stereo MP3 files.
- A bug has been fixed that could cause Sound Forge to crash
when clicking in the Regions List or Playlist windows with
no open data windows.
- A bug that could cause CPU utilization to reach 100% during
normal playback has been fixed.
- A bug has been fixed that caused peaks to be rebuilt unnecessarily
after extracting audio from a CD.
- A bug has been fixed that could cause problems with undoing
edits past the point where the Save As
command was used.
- If you open a Sound Forge project file (.frg) on a computer
that does not have all the audio plug-ins used by the project,
undo/redo information for the missing plug-ins will now
be removed. In Sound Forge 7.0, you were able to undo actions
only to the point at which a missing plug-in was last referenced
in the project.
- A bug that prevented metadata commands from being saved
to RealMedia 9 files has been fixed.
- A bug that prevented DBCS characters from displaying on
the Summary tab of the Properties dialog has been fixed.
- A bug has been fixed that could cause overlapping or adjacent
timer events to be missed when using the Automatic:
Time recording method.
- A bug that caused the Review pre/post-roll
controls in the Record dialog to be available in recording
modes that do not support pre/post-roll has been fixed.
The controls are available only in Punch-In and
Automatic retake modes:
- In Punch-In mode, you can review
takes with pre- and post-roll.
- In Automatic retake mode, the post-roll
control is unavailable.
What's New in Version 7.0
- An Explorer window with drag-and-drop support for pasting,
mixing, or crossfading files or regions.
- Integrated, dockable Spectrum Analysis window (not available
in Sound Forge Audio Studio).
- Automated audio recording (not available in Sound Forge
Audio Studio).
- Prerecord buffer for normal and threshold-based recording.
- VU meters for monitoring playback and recording levels
(not available in Sound Forge Audio Studio).
- Clip detection and marking (not available in Sound Forge
Audio Studio).
- Improved fade curves in the Graphic Fade, Envelope, Pan/Expand,
Pitch Bend, and FM Synthesis dialogs.
- Sound Forge project files.
- Undo past save.
- Effect automation using envelopes, including volume and
panning plug-ins (not available in Sound Forge Audio Studio).
- Compressed files will now preserve their settings when
you click the Save button. In Sound Forge
6.0, you had to use the Save As dialog and choose a file
format template. This is currently implemented for PCA,
OGG, and WMA 9 files.
- Sound Forge creates proxy files (.sfap0) only for DV interleaved
audio.
- Filtered noise, white noise, pink noise, and brown noise
generators in the Simple Synthesis and FM Synthesis dialogs.
- An End Frequency control in the Simple
Synthesis dialog to make quick work of sweeping a frequency
range.
- Support for 24-fps, progressive-scan (24p) DV video files.
- Do not install Sound Forge 7.0 to the root of your C:\
drive or to the same folder as Sound Forge 6.0.
- When copying and pasting envelopes, it is possible to
paste envelope points that extend beyond your data window
and cannot be selected with the Envelope tool. You can use
the Normal or Pencil tools to drag these points back to
the data window.
- If you double-click a fader in the Plug-In Chainer during
playback, the fader can ignore automation changes. Stop
and restart playback from the Plug-In Chainer, and the fader
will follow your automation envelope.
- On some systems, the Spectrum Analysis ToolTips can trail
and interfere with correct graph drawing.
- Opening 24-bit WMA files results in the file being opened
as 16-bit. We are aware of the issue and are working to
resolve it.
- When opening multichannel (greater than 2 channel) Windows
Media Audio files, Sound Forge will fold the channels into
two stereo channels to allow editing:
- In Windows XP, Sound Forge allows saving without displaying
the Save As dialog for mono and stereo Windows Media
Audio files if Sound Forge can render using the original
settings (Sound Forge does not currently support two-pass
Windows Media audio encoding). The Save As dialog is
always displayed for multichannel files. Displaying
the Save As dialog allows you to save to a new file
and reduces the risk of overwriting an existing multichannel
file.
- In Windows 2000, the Save As dialog is always displayed
when you save to Windows Media Audio format because
Windows 2000 cannot detect multichannel Windows Media
files.
- On computers running Windows XP, you cannot save to RealMedia
8 if the RealOne player was running before you started Sound
Forge. Close the RealOne player before starting Sound Forge.
Also on Windows XP, if you select RealMedia 9
from the Save as type drop-down list in
the Save As/Render As dialog and then choose select RealMedia
8 from the drop-down list, you'll be unable to
save to RealMedia 8 formats.
- Installing RealPlayer 10 breaks the ability to render
files using the RealMedia 8 format. Try either of the following
to resolve the issue:
- Turn off automatic startup for each Real application
and reboot. Start your Sony Pictures Digital application
and attempt to create a custom RealMedia 8 rendering
template. If opening the Custom Template dialog does
not present an error message, you'll be able to render
to RealMedia 8 format.
- Create custom RealMedia 9 rendering templates that incorporate RealMedia 8 codecs. For example in the Custom Template dialog, click the Audiences tab and then click the Edit button. Use the following dialog to choose the RealMedia 8 codecs for video, audio, or voice. Click OK to apply your changes and then save the new template.
- If you need to transfer your plug-in licenses and templates
between legacy Sonic Foundry and Sony applications, a suite
of tools is available to help you. Choose Start
> Programs > Sony > Utilities > Migration Tools
> Migration Tool Readme for more information
about these tools.
- To optimize file saving, set the Temporary files
and record folder on the Perform tab of the Preferences
dialog to the same disk where you save your data files.
- Sound Forge may report the bit depth of ADPCM files inconsistently
with the format in which you saved the file. ADPCM files
are decompressed to 16-bit files in Sound Forge, and the
bit depth is reported accordingly.
- VOX and IVC files do not store sample rate information.
You must resample the file to the appropriate rate before
saving, and when you open these files, be sure to specify
the correct sample rate.
You can select the Remember last-used sample rate
for .vox and .ivc files check box on the File tab
of the Preferences dialog if you want Sound Forge to remember
the last-used sample rate when you open a .vox or .ivc file.
When the check box is cleared, Sound Forge will prompt you
to choose a sample rate each time you open a .vox or .ivc
file.
- Some Cakewalk plug-ins do not load properly in Sound Forge.
Please contact Cakewalk to resolve this issue.
- In the Plug-In Chainer, the Insert Tail Data
and Mix Tail Data commands may not function
when using third-party reverb plug-ins.
- You can use the Insert Silence command
to make room for the tails or apply the reverb in a new
data window that has room for the tails and then mix the
processed audio back into your source file.
The following lists the minimum system requirements for
using Sony Pictures Digital Sound Forge or Sound Forge Audio
Studio:
- Microsoft® Windows® 2000 or XP
- 400 MHz processor
- 150 MB hard-disk space for program installation
- 64 MB RAM (128 MB recommended)
- 24-bit color display recommended
- Windows-compatible sound card
- CD-ROM drive (for installation from a CD only)
- Supported CD-Recordable drive (for CD burning only)
- Microsoft DirectX® 8 or later
- Internet Explorer 5.0 or later
The install utility creates any necessary folders and copies
all files required by Sound Forge or Sound Forge Audio Studio
to your computer.
Installing from CD
- Place the CD-ROM in the drive. AutoPlay displays an installation
menu.
If
you have disabled the CD-ROM AutoPlay feature, click the
Start button and choose Run. Type D:\setup.exe, where
D is the drive letter of your CD-ROM drive, and follow
the on-screen prompts to complete the installation.
- Click Install, and then follow the on-screen
prompts to install the appropriate version of Sound Forge
for your computer.
Installing from the Web
- Download the install utility from our Web
site.
- Double-click the file, and then follow the on-screen prompts
to install the appropriate version of Sound Forge for your
computer.
6.0 Sound Forge User Manual 
Included on the application CD is a complete Sound Forge
User Manual in Adobe Acrobat (PDF) format. The Acrobat format
allows easy printing of the text, should you need a hard copy.
The manual is located in the Manual folder on the CD.
Installing Adobe Reader
In order to view the manual, you will need to install the
Adobe Reader. It has been included on the CD in the \Extras\Adobe
Reader 6.0 folder for your convenience. To install Acrobat
Reader, follow these steps:
- Place the CD in the drive. AutoPlay launches an installation
menu.
If
you have disabled the CD-ROM AutoPlay feature, click the
Start button and choose Run. Type D:\Extras\Adobe Reader
6.0\English\AdbeRdr60_enu_full.exe, where D is the drive
letter of your CD-ROM drive, and follow the on-screen
prompts to complete the installation.
- Choose Browse CD, and then browse to
the D:\Extras\Adobe Reader 6.0\English\ folder.
- Double-click the AdbeRdr60_enu_full.exe icon and follow
the on-screen prompts to complete the installation.
If you would like information or demos of other products
from Sony Pictures Digital, please visit our Web
site. You will always find the latest technical information,
demos, and product announcements from Sony Pictures Digital
there.
Commercial distribution of the Sony Pictures Digital demos
requires written permission from Sony Pictures Digital.
8.0 Contacting Sony Pictures Digital Inc.
Sony Pictures Digital can be contacted in the following
ways:
Mailing Address:
Sony Pictures Digital Inc.
Media Software and Services
1617 Sherman Ave.
Madison, Wisconsin 53704
USA
Customer Service/Sales:
Telephone support during normal office hours:
- 1-800-577-6642 (toll-free) in US, Canada, and Virgin Islands.
- +608-204-7703 for all other countries.
- Fax: 1-608-250-1745.
Technical Support
Sony Pictures Digital Inc. may have patents,
patent applications, trademarks, copyrights, or other intellectual
property rights covering subject matter in this document.
Except as expressly provided in any written license agreement
from Sony Pictures Digital Inc., the furnishing of this document
does not give you any license to these patents, trademarks,
copyrights, or other intellectual property. |
 |
 |